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Why Memory and ReadOnlyMemory are struct?

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Hi
Span<Message> valSpan stackalloc Message[1] ;
valSpan[0] =Message {Header = 123, Data = 456 } ;
Span<byte> bytes = MemoryMarshal.Cast<Message, byte>(valSpan); // has a length of 8
Note that I am using Span<T> here. You can do much the same with Memory<T> if necessary - but you need a support array or similar, which will usually require allocation - if not the array, then a custom MemoryManager<T> :
var arr = new message[1] ;
arr[0] = new message {Header = 123, Data = 456 } ;
Memory<byte> bytes = MemoryMarshal.Cast<Message, byte>(arr); // has a length of 8
Essentially, you are very close here:
MemoryMarshal.CreateReadOnlySpan(ref message, 1)
The trick, however, is to use MemoryMarshal.Cast<TFrom
- Proposed as answer by Serocan67 Sunday, January 16, 2022 10:42 PM
- Unproposed as answer by Serocan67 Sunday, January 16, 2022 10:43 PM
- Proposed as answer by Serocan67 Sunday, January 16, 2022 10:43 PM
- Unproposed as answer by Serocan67 Sunday, January 16, 2022 10:44 PM
- Proposed as answer by Serocan67 Sunday, January 16, 2022 10:44 PM
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The only significant difference between a structure and a class is the default status of members. In a structure, they are public while in a class they are private.
Declared objects do not occupy space on the heap. Only allocated (via new, malloc, etc) objects do.
For obvious reasons, read only memory can only bu used for declared object defined as const or things like string literals which are non-modifiable.
- Proposed as answer by cleaner vacuum Monday, April 11, 2022 5:55 AM
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Structs have lower overhead than classes and perform better. Since the goal of the
Memory
,ReadOnlyMemory
,Span
, andReadOnlySpan
structs is to help improve code performance, it would be kind of counter productive to use a high overhead mechanism.- Edited by Mark_Jonas Tuesday, January 11, 2022 12:03 AM edit
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In fact, the difference between class and structural is not very big. In structural members, by default, members are public, and in class ones, they are private. That's all :) And recently I started to get involved in gaming. I find the top games on romsify.com and then I hang out for hours. It helps me to relax after long programming :)
- Edited by programmer1311 Tuesday, January 11, 2022 11:18 PM
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Hello, Structs have lower overhead than classes and perform better. Since the goal of the Memory, ReadOnlyMemory, Span, and ReadOnlySpan structs is to help improve code performance, it would be kind of counter productive to use a high overhead mechanism.
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There may be a variety of reasons they'd likely have faced lawsuits from those who's apps they'd broken.
- Edited by KassaCraven Friday, February 4, 2022 5:17 AM
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- Edited by johnmartin92 Wednesday, February 9, 2022 10:01 AM
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ReadOnlyMemory<T>(T[])
Creates a new memory region over the entirety of the target array.
ReadOnlyMemory<T>(T[], Int32, Int32)
Creates a new memory region over the portion of the target array beginning at a specified position and including a specified number of elements. -
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As struct is the data type that represents the data structures. Struct includes a constants, fields, methods, parameterized constructor, static constructor, and properties as well.
A class is the category of object that defines all the common properties of different object that belongs to it.
Structs are stored in a stack whereas Classes are stored on the heap. Might for this reasons Memory and Read Only Memory are used for object declaration.
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As struct is the data type that represents the data structures. Struct includes a constants, fields, methods, parameterized constructor, static constructor, and properties as well.
A class is the category of object that defines all the common properties of different object that belongs to it.
Structs are stored in a stack whereas Classes are stored on the heap. Might for this reasons Memory and Read Only Memory are used for object declaration.