Microsoft XNA hkq mß>Kl l%Svd ks¾udkh i|yd fhdod .kakd ;dlaIKhls' tu ;dlaIKh fhdod .ksñka mß>Kl, XBOX360, Zune yd Windows Phone i|ydo l%Svd ks¾udkh l< yel' fuu ;dlaIKfha wdrïNh ksfõokh lf<a 2004 ud¾;= ui 24 jeksod Game Developers Conference ^mß>Kl l%Svd ks¾udklrejkaf.a iuq¿j& ysoS jk w;r fuu ;dlaIKh i|yd C# l%uf,aLK NdIdj fhdod.kS'

 

 

 

fuh l%shdlrùu i|yd Windows XP, Windows Vista, Windows 7 hk fufyhqï moaO;s Ndú;d l< yelsùu myiqjls' kj;u XNA ixialrKh i|yd Visual Studio 2010 uDÿldx.h Ndú;d l< yel' tu.ska cx.u ÿrl:k i|ydo l%Svd ks¾udkh lsÍfï myiqlu i,id oS we;' fuh Ndú;d lsÍug kï Tng" Direct X 10 ;dlaIKhg .e,fmk .%e*sla ldâm;la fhdod.; hq;= jkjd fiau Tn XBOX 360 i|yd ks¾udkh lrk ùäfhda l%Svd wka;¾cd, fj<|m, Tiafia iDcqju wf<úlsÍfï yelshdj mj;S' fï jk úg tu fj<|mf,a oyilg wêl ùäfhda l%Svd m%udkhla jHdma;j we;' fuu ;dlaIKh u.ska oaúudk" ;%sudk" ;ksj fyda lsysmfofkl= iu. l%Svd l<yels f,i l%Svd ks¾udkh l< yels ùu fuys ;rÕldÍ;ajh ;j ;j;a by, kexùug ukdj WmldÍ ù we;'