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Windows Phone
Tagged Content List
Wiki Page:
Windows Phone: Drawing shapes with Windows Phone maps API
Pete Laker
Introduction This article shows how to draw shape objects on a map in Windows Phone applications. Generally you can add polylines, polygons and MapOverlay objects into the map, and there are no predefined shapes which could be drawn into the map. The complete source code for the example illustrated...
on
27 Mar 2015
Wiki Page:
Windows Phone: Draggable markers with Windows Phone maps API
Pete Laker
Introduction The article illustrates draggable markers with Windows Phone maps API on WP8. Implementation In general there is no option for disabling the map panning during mouse events with WP8, thus normal approach on doing so (f.ex. it did work with WP7 Bing maps) while dragging markers...
on
27 Mar 2015
Wiki Page:
Windows Phone: Using Location Service APIs in WP7
Pete Laker
This article explains how to use Location Service APIs ( GeoCoordinateWatcher ) in WP7. Introduction To use the WP7 Location Service APIs you need to add a reference to System.Device.dll . The following code snippet shows how to initialize the location service, handle changes in the...
on
27 Mar 2015
Wiki Page:
Windows Phone: Auto-Scaling WVGA XNA Games to WXGA & 720P with MonoGame for WP8
Pete Laker
This article explains how to make your WVGA-resolution game built using MonoGame to display full-screen on WXGA and 720P resolution Windows Phones. Introduction MonoGame doesn't automatically scale WVGA (800x480) games to display full-screen on WXGA (1280×768) or 720P (1280x720) Windows...
on
27 Mar 2015
Wiki Page:
Windows Phone: Tombstoning helper for Windows Phone 7
Pete Laker
This article explains how to use TombstoneHelper , a small library which makes it easy to persist page data during navigation. Introduction Windows Phone 7 does not in general allow the execution of background apps. Instead an app that is navigated away from (but not closed) is first moved into...
on
27 Mar 2015
Wiki Page:
Windows Phone: Portable Local Data Storage with Lex.DB for Windows Phone 8 and Windows Store Apps
Pete Laker
This article describes the technique to build .NET apps targeting several platforms, maximizing code reuse and minimizing number of published packages to maintain. Preface As an example we’ll write a simple, but very responsive Contacts application. For sake of simplicity this example focuses...
on
26 Mar 2015
Wiki Page:
Windows Phone: Parse Local XML file in Windows Phone
Pete Laker
This article explains how to parse a local XML file. It also helps you to know how to parse XML once and use parsed data throughout the application. Introduction This code snippet helps you to know: how to parse local xml file and represent parsed data in terms of objects with the...
on
26 Mar 2015
Wiki Page:
Windows Phone: How to store a password hash on Windows Phone
Pete Laker
This tip shows how to store a password hash value and use it for authentication of entered passwords. This is more secure than storing the password itself. Applications that use login authentication should not store the application password directly, because the app's data may not be secure...
on
26 Mar 2015
Wiki Page:
Windows Phone: How to access Application Manifest (WMAppManifest.xml) file at runtime
Pete Laker
This article explains how to access windows phone application Manifest file in Windows Phone 7 application Introduction How to access “WMAppManifest.xml”; using silverlight c# code in Windows Phone application. In this article we will discuss Application Manifest file called WMAppManifest...
on
26 Mar 2015
Wiki Page:
Windows Phone: Accessing Isolated Storage When Testing Windows Phone Projects
Pete Laker
This article explains how to access isolated storage files when testing Windows Phone projects Table of Contents Introduction Summary Credits Introduction When developing applications you often need to verify that certain files are created or changed correctly. Windows Phone operates on the...
on
26 Mar 2015
Wiki Page:
Windows Phone: Saving Microphone stream to wave format
Pete Laker
Table of Contents Introduction Saving into WAV format Related links Credits This article explains how to get audio input from the microphone, convert it to .wav format, and save it to IsolatedStorage . Introduction As the microphone's stream buffer provide raw data we need to convert...
on
26 Mar 2015
Wiki Page:
Windows Phone: Infragistics NetAdvantage for Windows Phone
Pete Laker
Infragistics NetAdvantage for Windows Phone is a set of rich and flexible controls "commercially licensed" components for Windows Phone platform. Its key components are: Charts (Over20 different chart types – from Bar, Line, and Funnel to Slice, Scatter, Polar, and new Point...
on
26 Mar 2015
Wiki Page:
Windows Phone: DirectX Developers - DirectX in Windows Phone
Pete Laker
This article provides basic information about native C++ and DirectX game development on Windows Phone 8. It will list the major differences of DirectX in Windows 8 vs Windows Phone 8 and also give suggestions on how to do certain functions in an alternative way because of them not being available...
on
26 Mar 2015
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